Odd Little Games

Quick update – mobile fixes and a new website

Sorry this update has taken longer than usual. The day job has been keeping me busy, so I haven’t had as much time as I’d like to work on the games. I did manage to squeeze in a few things, though:

Coldmarch
The mobile screens just weren’t working, so I’ve reworked them. Gameplay and card selection should feel much better on phones now. There are still a couple of screens I need to look at, but the core experience is in much better shape.

Lastwaters
The orders popup was trying to show too much at once on mobile, so I’ve split it into three and added a radial menu for selecting orders on nodes. I think it works a lot better this way, so let me know what you think once you’ve had a go.

Odd Little Games website
The old site was really just a holding page, so I’ve rebuilt it on WordPress. Each game now has its own page, and there’s a news section where updates like this one will live too. Have a look at oddlittlegames.com.

Thanks for sticking with me and for your support. It genuinely keeps these projects going.